(because your specs don't match self-play training conditions). Not the chance that the bot would win the game against itself using.Not perfectly accurate (because it's the neural net's guesses, not some God-given truth).Not the chance that amateur players would win from the position (since amateurs will not play like the bot).Not the chance that pro players would win from the position (since pros will not play like the bot).In one sentence:Īn estimated proportion of games that would be won by the recent history of training versions of that bot from a position in self-play training conditions, but averaging across all positions in the tree of an MCTS search. They are probabilities, and have an intrinsic meaning, but a very particular one. I often see confusion here about the numbers with percentages that bots give you, often called winrate or win probability, so here's an excellent description from lightvector, the author of KataGo (from ):
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